![]() If there isn't room, then it selects another eligible area at random and tries again it'll do this up to 10 times before giving up. If there is enough room, then it teleports the spy there. If none of the nav areas within the radius is able to pass all of these tests, then the function fails and doesn't teleport the spy.Īssuming that at least one nav area did pass all of these tests, the function will select a nav area at random from the list of eligible nav areas, and will check to make sure that there's enough room to put a player there without clipping anything.
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